Vocabulary practicing from assisting techniques in three dimensional animation with user interaction
© 2018 IEEE. For some group of people, learning a new language such as English language can be considered to be a hard and time-consuming task to accomplish. As a result, these group of people can be discouraged and finally stop putting effort into continuity of learning a new language. They may eve...
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th-cmuir.6653943832-655092019-08-05T04:39:17Z Vocabulary practicing from assisting techniques in three dimensional animation with user interaction Kornprom Pikulkaew Varin Chouvatut Ekkarat Boonchieng Computer Science Engineering Mathematics © 2018 IEEE. For some group of people, learning a new language such as English language can be considered to be a hard and time-consuming task to accomplish. As a result, these group of people can be discouraged and finally stop putting effort into continuity of learning a new language. They may even lack their motivation or their cheerful heart. This research thus aims to propose an efficient approach to cheer up people who want to study a non-native language. The proposed approach, in order to achieve the purpose, is to use game-based and user-interactive interfaces, in other words, to use a serious gaming technology applying to the non-native language learning (or practicing). From the experimental results of our example of a serious game for learning English vocabularies, the game provides highly impact on engaging people to continue practicing for higher lessons, also it helps them get a positive attitude towards the practice and thus have a good progress. Moreover, every user tested on our approach will not learn only how to use appropriate vocabularies, but also prepositions so that they may improve their English grammar further. 2019-08-05T04:34:36Z 2019-08-05T04:34:36Z 2019-05-10 Conference Proceeding 2-s2.0-85066478361 10.1109/ICSEC.2018.8712694 https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85066478361&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/65509 |
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Computer Science Engineering Mathematics Kornprom Pikulkaew Varin Chouvatut Ekkarat Boonchieng Vocabulary practicing from assisting techniques in three dimensional animation with user interaction |
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© 2018 IEEE. For some group of people, learning a new language such as English language can be considered to be a hard and time-consuming task to accomplish. As a result, these group of people can be discouraged and finally stop putting effort into continuity of learning a new language. They may even lack their motivation or their cheerful heart. This research thus aims to propose an efficient approach to cheer up people who want to study a non-native language. The proposed approach, in order to achieve the purpose, is to use game-based and user-interactive interfaces, in other words, to use a serious gaming technology applying to the non-native language learning (or practicing). From the experimental results of our example of a serious game for learning English vocabularies, the game provides highly impact on engaging people to continue practicing for higher lessons, also it helps them get a positive attitude towards the practice and thus have a good progress. Moreover, every user tested on our approach will not learn only how to use appropriate vocabularies, but also prepositions so that they may improve their English grammar further. |
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Conference Proceeding |
author |
Kornprom Pikulkaew Varin Chouvatut Ekkarat Boonchieng |
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Kornprom Pikulkaew Varin Chouvatut Ekkarat Boonchieng |
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Kornprom Pikulkaew |
title |
Vocabulary practicing from assisting techniques in three dimensional animation with user interaction |
title_short |
Vocabulary practicing from assisting techniques in three dimensional animation with user interaction |
title_full |
Vocabulary practicing from assisting techniques in three dimensional animation with user interaction |
title_fullStr |
Vocabulary practicing from assisting techniques in three dimensional animation with user interaction |
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Vocabulary practicing from assisting techniques in three dimensional animation with user interaction |
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vocabulary practicing from assisting techniques in three dimensional animation with user interaction |
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2019 |
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https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85066478361&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/65509 |
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