A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements

Mobile learning game has been widely used for encouraging students whenever and wherever. However, several studies have indicated that without properly incorporating students' personalised characteristic and learning assistance mechanism into the digital game-based learning environment might fa...

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Main Authors: Narisra Komalawardhana, Patcharin Panjaburee, Niwat Srisawasdi
Other Authors: Khon Kaen University
Format: Article
Published: 2022
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Online Access:https://repository.li.mahidol.ac.th/handle/123456789/76756
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spelling th-mahidol.767562022-08-04T18:35:33Z A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements Narisra Komalawardhana Patcharin Panjaburee Niwat Srisawasdi Khon Kaen University Mahidol University Computer Science Social Sciences Mobile learning game has been widely used for encouraging students whenever and wherever. However, several studies have indicated that without properly incorporating students' personalised characteristic and learning assistance mechanism into the digital game-based learning environment might fail to motivate students learning and to help them acquire knowledge. To address this issue, this study proposes an integrated learning diagnosis and mastery learning mechanism to generate appropriate gaming stage according to the conceptual levels of an individual student in a pre-test and monitor learning during the gaming process. A mobile game-based learning system was developed on the general science course in four Thai elementary schools with 282 students to evaluate its effectiveness. The experimental results showed that the students achieved the concepts of force and motion through the proposed approach. The findings also highlight relationships between the proposed game and the conventional game in terms of students' achievement clusters, performance, and perceptions. 2022-08-04T08:29:16Z 2022-08-04T08:29:16Z 2021-01-01 Article International Journal of Mobile Learning and Organisation. Vol.15, No.1 (2021), 29-49 10.1504/IJMLO.2021.111596 17467268 1746725X 2-s2.0-85097377330 https://repository.li.mahidol.ac.th/handle/123456789/76756 Mahidol University SCOPUS https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85097377330&origin=inward
institution Mahidol University
building Mahidol University Library
continent Asia
country Thailand
Thailand
content_provider Mahidol University Library
collection Mahidol University Institutional Repository
topic Computer Science
Social Sciences
spellingShingle Computer Science
Social Sciences
Narisra Komalawardhana
Patcharin Panjaburee
Niwat Srisawasdi
A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
description Mobile learning game has been widely used for encouraging students whenever and wherever. However, several studies have indicated that without properly incorporating students' personalised characteristic and learning assistance mechanism into the digital game-based learning environment might fail to motivate students learning and to help them acquire knowledge. To address this issue, this study proposes an integrated learning diagnosis and mastery learning mechanism to generate appropriate gaming stage according to the conceptual levels of an individual student in a pre-test and monitor learning during the gaming process. A mobile game-based learning system was developed on the general science course in four Thai elementary schools with 282 students to evaluate its effectiveness. The experimental results showed that the students achieved the concepts of force and motion through the proposed approach. The findings also highlight relationships between the proposed game and the conventional game in terms of students' achievement clusters, performance, and perceptions.
author2 Khon Kaen University
author_facet Khon Kaen University
Narisra Komalawardhana
Patcharin Panjaburee
Niwat Srisawasdi
format Article
author Narisra Komalawardhana
Patcharin Panjaburee
Niwat Srisawasdi
author_sort Narisra Komalawardhana
title A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
title_short A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
title_full A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
title_fullStr A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
title_full_unstemmed A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
title_sort mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
publishDate 2022
url https://repository.li.mahidol.ac.th/handle/123456789/76756
_version_ 1763495654871531520