Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers

A three-dimensional virtual world (henceforth, 3DVW) is a novel phenomenon with enormous potential as a virtual community for broadening meaningful life experiences. Previous 3DVW research, however, has not addressed the determinants that influence L2 students’ expectations. The primary goal of this...

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Main Author: Wiboolyasarin W.
Other Authors: Mahidol University
Format: Article
Published: 2023
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Online Access:https://repository.li.mahidol.ac.th/handle/123456789/81799
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spelling th-mahidol.817992023-05-19T14:39:54Z Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers Wiboolyasarin W. Mahidol University Computer Science A three-dimensional virtual world (henceforth, 3DVW) is a novel phenomenon with enormous potential as a virtual community for broadening meaningful life experiences. Previous 3DVW research, however, has not addressed the determinants that influence L2 students’ expectations. The primary goal of this study was to employ a combination of exploratory and confirmatory factor analysis (CFA) to identify significant factors impacting 3DVW in the next-normal L2 classrooms. Drawing on the empirical research, a countrywide sample of 1174 student teachers completed a 50-item questionnaire to investigate the essential features of 3DVW in relation to language learning and instruction. Half of the respondents were subjected to exploratory factor analysis (EFA), while the other half were retained for CFA. The findings of EFA indicated that a five-factor model of the 3DVW best explains the data: (1) target language practice, (2) collaboration, (3) authentic environment, (4) engagement, and (5) self-control. CFA was a good fit, bolstering the five-factor solution. Overall, the reliability and validity offered by these factors were satisfactory. The inherent limitations and future research directions are highlighted. 2023-05-19T07:39:54Z 2023-05-19T07:39:54Z 2023-01-01 Article Interactive Learning Environments (2023) 10.1080/10494820.2023.2172588 17445191 10494820 2-s2.0-85147523886 https://repository.li.mahidol.ac.th/handle/123456789/81799 SCOPUS
institution Mahidol University
building Mahidol University Library
continent Asia
country Thailand
Thailand
content_provider Mahidol University Library
collection Mahidol University Institutional Repository
topic Computer Science
spellingShingle Computer Science
Wiboolyasarin W.
Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers
description A three-dimensional virtual world (henceforth, 3DVW) is a novel phenomenon with enormous potential as a virtual community for broadening meaningful life experiences. Previous 3DVW research, however, has not addressed the determinants that influence L2 students’ expectations. The primary goal of this study was to employ a combination of exploratory and confirmatory factor analysis (CFA) to identify significant factors impacting 3DVW in the next-normal L2 classrooms. Drawing on the empirical research, a countrywide sample of 1174 student teachers completed a 50-item questionnaire to investigate the essential features of 3DVW in relation to language learning and instruction. Half of the respondents were subjected to exploratory factor analysis (EFA), while the other half were retained for CFA. The findings of EFA indicated that a five-factor model of the 3DVW best explains the data: (1) target language practice, (2) collaboration, (3) authentic environment, (4) engagement, and (5) self-control. CFA was a good fit, bolstering the five-factor solution. Overall, the reliability and validity offered by these factors were satisfactory. The inherent limitations and future research directions are highlighted.
author2 Mahidol University
author_facet Mahidol University
Wiboolyasarin W.
format Article
author Wiboolyasarin W.
author_sort Wiboolyasarin W.
title Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers
title_short Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers
title_full Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers
title_fullStr Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers
title_full_unstemmed Digital school or online game? Factors determining 3D virtual worlds in language classrooms for pre-service teachers
title_sort digital school or online game? factors determining 3d virtual worlds in language classrooms for pre-service teachers
publishDate 2023
url https://repository.li.mahidol.ac.th/handle/123456789/81799
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