UNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY
Creative Industries refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information. People suggests that "human creativity is the ultimate economic resource? and "the industries of the twenty-first century will depend increasin...
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id-itb.:233062017-09-19T09:15:00ZUNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY Radian Agusta (NIM 19013009), Muhammad Indonesia Final Project INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/23306 Creative Industries refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information. People suggests that "human creativity is the ultimate economic resource? and "the industries of the twenty-first century will depend increasingly on the generation of knowledge through creativity and innovation?. Indonesia‘s creative industry, specifically comic industry, has been on a more stable rise nowadays. Cosplay have becomes a common phenomenon in Indonesia. <br /> <br /> Cosplay itself is an act in which people wear costume and accessories to represent specific characters. The practitioners are called cosplayer. This research is intended to understand the effectiveness of using cosplay to raise brand attractiveness. This research uses in-depth interview, to gain information regarding the topic from selected informants of three categories: creator/publisher, cosplayer, and customer. It was found that this method is indeed effective and there are factors supporting it such as: cosplay attracts people‘s <br /> <br /> attention/visitor, profile of the cosplayer, the similarity between the cosplayer and the character, and the design of the character itself. This research will hopefully give insight to any industry considering to use this method. text |
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Creative Industries refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information. People suggests that "human creativity is the ultimate economic resource? and "the industries of the twenty-first century will depend increasingly on the generation of knowledge through creativity and innovation?. Indonesia‘s creative industry, specifically comic industry, has been on a more stable rise nowadays. Cosplay have becomes a common phenomenon in Indonesia. <br />
<br />
Cosplay itself is an act in which people wear costume and accessories to represent specific characters. The practitioners are called cosplayer. This research is intended to understand the effectiveness of using cosplay to raise brand attractiveness. This research uses in-depth interview, to gain information regarding the topic from selected informants of three categories: creator/publisher, cosplayer, and customer. It was found that this method is indeed effective and there are factors supporting it such as: cosplay attracts people‘s <br />
<br />
attention/visitor, profile of the cosplayer, the similarity between the cosplayer and the character, and the design of the character itself. This research will hopefully give insight to any industry considering to use this method. |
format |
Final Project |
author |
Radian Agusta (NIM 19013009), Muhammad |
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Radian Agusta (NIM 19013009), Muhammad UNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY |
author_facet |
Radian Agusta (NIM 19013009), Muhammad |
author_sort |
Radian Agusta (NIM 19013009), Muhammad |
title |
UNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY |
title_short |
UNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY |
title_full |
UNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY |
title_fullStr |
UNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY |
title_full_unstemmed |
UNDERSTANDING THE EFFECTIVENESS OF USING COSPLAY TO RAISE BRAND ATTRACTIVENESS IN INDONESIAâS COMIC INDUSTRY |
title_sort |
understanding the effectiveness of using cosplay to raise brand attractiveness in indonesiaâs comic industry |
url |
https://digilib.itb.ac.id/gdl/view/23306 |
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