HARDWARE DEVELOPMENT AND USER INTERFACE OF MOTION CAPTURE SYSTEM ON BADMINTON PLAYER
Badminton is an individual, non-contact racket sport that required high frequencies in jump, lunges, quick changes in direction and rapid arm movements from a wide variety of postural posisitions. This paper explains the motion capture of badminton players that will resulted to a stickman 3D animate...
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/42725 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |