HARDWARE DEVELOPMENT AND USER INTERFACE OF MOTION CAPTURE SYSTEM ON BADMINTON PLAYER

Badminton is an individual, non-contact racket sport that required high frequencies in jump, lunges, quick changes in direction and rapid arm movements from a wide variety of postural posisitions. This paper explains the motion capture of badminton players that will resulted to a stickman 3D animate...

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Bibliographic Details
Main Author: Gani, Abdul
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/42725
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Institution: Institut Teknologi Bandung
Language: Indonesia

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