DESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME

Stroke patients in Indonesia grew bigger year to year, in 2013 the amount of people with Stroke older than 15 years old was up to 7 per thousand people, and in 2018 the number reached 10,9 per thousand people, this meant at least 10 from a thousand people in Indonesia has Stroke. Stroke is a dise...

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Main Author: A Fajri, Maghfira
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/48780
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:48780
spelling id-itb.:487802020-07-02T06:21:03ZDESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME A Fajri, Maghfira Indonesia Final Project Stroke, Rehabilitation, Elderly, Passive INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/48780 Stroke patients in Indonesia grew bigger year to year, in 2013 the amount of people with Stroke older than 15 years old was up to 7 per thousand people, and in 2018 the number reached 10,9 per thousand people, this meant at least 10 from a thousand people in Indonesia has Stroke. Stroke is a disease that causes disability for the patient, this makes the disability number in Indonesia grow from time to time. Therefore it is important for Stroke patients to adapt to their normal life with rehabilitation after the Stroke attack happened, rehabilitation is best done in very early stages after the attack, and no later than 6 months after the attack, because 6 months is the golden time for Stroke patients to relearn and adapt into normal life. In this research I used 3 methods to gather data, the methods are observing the Stroke patients, interviewing them, and gathering data from books and literature. From what I gathered, I found that the problem with the elderly is they spend much more time being passive in front of the screen instead of trying to do rehabilitation. To solve the problem I designed several alternatives that utilize the passive time the elderly spent in front of their screen and make the time useful as they can rehabilitate while they play. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Stroke patients in Indonesia grew bigger year to year, in 2013 the amount of people with Stroke older than 15 years old was up to 7 per thousand people, and in 2018 the number reached 10,9 per thousand people, this meant at least 10 from a thousand people in Indonesia has Stroke. Stroke is a disease that causes disability for the patient, this makes the disability number in Indonesia grow from time to time. Therefore it is important for Stroke patients to adapt to their normal life with rehabilitation after the Stroke attack happened, rehabilitation is best done in very early stages after the attack, and no later than 6 months after the attack, because 6 months is the golden time for Stroke patients to relearn and adapt into normal life. In this research I used 3 methods to gather data, the methods are observing the Stroke patients, interviewing them, and gathering data from books and literature. From what I gathered, I found that the problem with the elderly is they spend much more time being passive in front of the screen instead of trying to do rehabilitation. To solve the problem I designed several alternatives that utilize the passive time the elderly spent in front of their screen and make the time useful as they can rehabilitate while they play.
format Final Project
author A Fajri, Maghfira
spellingShingle A Fajri, Maghfira
DESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME
author_facet A Fajri, Maghfira
author_sort A Fajri, Maghfira
title DESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME
title_short DESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME
title_full DESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME
title_fullStr DESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME
title_full_unstemmed DESIGN DEVELOPMENT OF POST STROKE REHABILITATION FOR ELDERLY AT HOME BASED ON VIRTUAL GAME
title_sort design development of post stroke rehabilitation for elderly at home based on virtual game
url https://digilib.itb.ac.id/gdl/view/48780
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