THE APPLICATION OF GAMIFICATION AS A STRATEGY TOWARDS CUSTOMER ENGAGEMENT AND CUSTOMER LOYALTY FACTORS ON GOJEK

In this era, technology development gave big impact to the business and disrupting many businesses. With that, many businesses using the new method of marketing to adapt with the technology development and to be sustain in the business in the disrupting era. One of the marketing strategy to engage c...

Full description

Saved in:
Bibliographic Details
Main Author: Rachman, Arief
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/49474
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Institut Teknologi Bandung
Language: Indonesia