VIRTUAL REALITY BASED GAMIFICATION DESIGN USING PROBLEM BASED LEARNING METHOD (CASE STUDY: CAR ASSEMBLY LEARNING)
Teaching and learning activities carried out in SMK with the Mechanical Engineering expertise package are difficult to carry out car assembly training practices related to time, cost, and field situations that are difficult to condition so that learning is more dominant in the class even though v...
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格式: | Theses |
語言: | Indonesia |
在線閱讀: | https://digilib.itb.ac.id/gdl/view/49642 |
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機構: | Institut Teknologi Bandung |
語言: | Indonesia |