3D GAME BASED MOBILE MICROLEARNING CASE STUDI: LEARNING STATISTICAL INDICATORS

Knowledge maturity of employees should improvement organization performance. Level of knowledge aims to reached organization goal. Central Statistical Agency (CSA) is a public service that provided data and produced many of statistical indicator. CSA public service quality depended on how every e...

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Bibliographic Details
Main Author: Yomeldi, Hespri
Format: Theses
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/50242
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Institution: Institut Teknologi Bandung
Language: Indonesia
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Summary:Knowledge maturity of employees should improvement organization performance. Level of knowledge aims to reached organization goal. Central Statistical Agency (CSA) is a public service that provided data and produced many of statistical indicator. CSA public service quality depended on how every employee described statistical indicator into society and stakeholders. The problem is improvement knowledge of statistical indicator which is hampered by daily work activity and cost limited. Difficult learning materials make employee motivation low. A framework of mobile microlearning based on 3D game should be solve the problem. Microlearning concept can improvement learning focus of employees during do daily work activity. The existence of 3D game can increase motivation and enthusiasm in learning. In this research used Design Research Methodology (DRM). Perspective study stage proposed a framework by combining ADDIE, Serious Game Design, Microlearning Design Principles and Unity3D Engine. Proposed framework was applied that involved 30 employees, and then the result was compared with 30 employees’ result that learned with conventional method. Based on the test of two independent sample (U Mann-Whitney), it concluded that the difference between gain score of experimental group (M=16,74) and control group (M=8,44) was statistically significant (p-value < 0,05). Based on Wilcoxon Rank Test, it concluded that 3D Game Based Mobile Microlearning method can improvement motivation and enthusiasm on learning better than conventional learning method (p-value<0,05).