CONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA

Branding is a strategy in the scope of marketing that has been implemented by every brand in various industries, without exception, including in the media industry. Branding in the media industry is very important so that it can reach a wider audience. The development of technology and informatio...

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Main Author: Kinanti Adinia M, Anette
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/61074
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:61074
spelling id-itb.:610742021-09-22T22:14:46ZCONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA Kinanti Adinia M, Anette Indonesia Final Project Consumer brand engagement (CBE), news media industry, self-brand connection, brand usage intent INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/61074 Branding is a strategy in the scope of marketing that has been implemented by every brand in various industries, without exception, including in the media industry. Branding in the media industry is very important so that it can reach a wider audience. The development of technology and information accompanied by the high use of social media in Indonesia led to the emergence of various new news media brands in Indonesia that focus on creative industries in Indonesia by using social media as a channel to spread the news. Some of these news media brands are Folkative, Volix Media, and USS Feeds that will be the objects in this study. Therefore, as a relatively new brand in the media industry, this study will examine what factors influence the brand engagement of the three brands and their impact with the quantitative method through questionnaires. Respondents from this research were Instagram followers from all three brands with a total of 317 respondents; 114 were Folkative respondents, 100 were Volix Media respondents, 103 were USS Feeds respondents. To process the data obtained, the authors used the Kolmogorov-Smirnov normality test, Kruskal Wallis Test to test whether the data obtained had differences or not. Then, PLS method using the SmartPLS application is used to analyze data on each brand so that there are three different analysis sections for each brand. The results of this study show that Entertainment Interactivity, Cognitive information-transfer interaction (CITI), and Cognitive up-to-date information interactivity (CII) are factors that have a positive impact on Consumer Brand Engagement (CBE). In addition, Consumer Brand Engagement (CBE) also has a positive effect on Self-brand Connection and Brand Usage Intent text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Branding is a strategy in the scope of marketing that has been implemented by every brand in various industries, without exception, including in the media industry. Branding in the media industry is very important so that it can reach a wider audience. The development of technology and information accompanied by the high use of social media in Indonesia led to the emergence of various new news media brands in Indonesia that focus on creative industries in Indonesia by using social media as a channel to spread the news. Some of these news media brands are Folkative, Volix Media, and USS Feeds that will be the objects in this study. Therefore, as a relatively new brand in the media industry, this study will examine what factors influence the brand engagement of the three brands and their impact with the quantitative method through questionnaires. Respondents from this research were Instagram followers from all three brands with a total of 317 respondents; 114 were Folkative respondents, 100 were Volix Media respondents, 103 were USS Feeds respondents. To process the data obtained, the authors used the Kolmogorov-Smirnov normality test, Kruskal Wallis Test to test whether the data obtained had differences or not. Then, PLS method using the SmartPLS application is used to analyze data on each brand so that there are three different analysis sections for each brand. The results of this study show that Entertainment Interactivity, Cognitive information-transfer interaction (CITI), and Cognitive up-to-date information interactivity (CII) are factors that have a positive impact on Consumer Brand Engagement (CBE). In addition, Consumer Brand Engagement (CBE) also has a positive effect on Self-brand Connection and Brand Usage Intent
format Final Project
author Kinanti Adinia M, Anette
spellingShingle Kinanti Adinia M, Anette
CONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA
author_facet Kinanti Adinia M, Anette
author_sort Kinanti Adinia M, Anette
title CONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA
title_short CONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA
title_full CONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA
title_fullStr CONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA
title_full_unstemmed CONSUMER BRAND ENGAGEMENT (CBE) IN SOCIAL MEDIA OF ONLINE NEWS MEDIA BRANDS IN INDONESIA
title_sort consumer brand engagement (cbe) in social media of online news media brands in indonesia
url https://digilib.itb.ac.id/gdl/view/61074
_version_ 1822931550923128832