INCREASING FREQUENCY OF USE OF TO-DO LIST APPLICATIONS UTILIZING PLAYER ENGAGEMENT AND EMOTIONAL ATTACHMENT WITH GAMIFICATION AS A ROLE-PLAYING GAME
Productivity Apps are applications that function as tools to help users complete their daily activities, but these types of applications usually do not have any special features that encourage the users to use the application regularly so that they can maximize their utilization. The solution tha...
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Main Author: | |
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/72096 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Productivity Apps are applications that function as tools to help users complete their daily
activities, but these types of applications usually do not have any special features that
encourage the users to use the application regularly so that they can maximize their utilization.
The solution that has been thought of so that users are encouraged to use productivity apps,
especially to-do list applications on a regular basis, is to package the application as a Role-
Playing Game (RPG). With this packaging, users will be emotionally attached to the
application through Character Attachment and Player Engagement so that users will use the
application more regularly. |
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