DEVELOPMENT OF CLIENT APPLICAITON, DASHBOARD, AND HARDWARE SYSTEMS ON PROTOTYPE INFRASTRUCTURE FOR CLOUD GAMING APPLICATION WITH A SIMULATED 5G NETWORK USING ELECTRON, PROMETHEUS, AND GRAFANA
In today's digital era, the use of technology has significantly increased worldwide, including in Indonesia. This technological growth brings many benefits, but also negative impacts such as the rising amount of electronic waste produced. On the other hand, video game consumption in Indonesi...
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Main Author: | Arifin, Refael |
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/82363 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
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