DEVELOPMENT OF AUTOMATED VIRTUAL MACHINE PROVISIONING SYSTEM ON 5G CLOUD GAMING INFRASTRUCTURE PROTOTYPE USING PACKER, TERRAFORM, AND PROXMOX

Over the past two decades, the entertainment industri has transitioned significantly from analog to digital formats, driven by technological advancements and the COVID-19 pandemic, particularly in the gaming sector where digital formats now dominate. Despite the growth of mobile gaming, PC and co...

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Bibliographic Details
Main Author: Sinjunatha Wulangsih, Rafael
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/85484
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Institution: Institut Teknologi Bandung
Language: Indonesia