DEVELOPMENT OF AUTOMATED VIRTUAL MACHINE PROVISIONING SYSTEM ON 5G CLOUD GAMING INFRASTRUCTURE PROTOTYPE USING PACKER, TERRAFORM, AND PROXMOX
Over the past two decades, the entertainment industri has transitioned significantly from analog to digital formats, driven by technological advancements and the COVID-19 pandemic, particularly in the gaming sector where digital formats now dominate. Despite the growth of mobile gaming, PC and co...
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Main Author: | Sinjunatha Wulangsih, Rafael |
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/85484 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
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