ANALYZING CRUNCH CULTURE IN THE VIDEO GAME INDUSTRY: A QUALITATIVE STUDY ON DEVELOPER EXPERIENCES

The video game industry has become the de facto hegemony within global entertainment. With a market valued in the hundreds of billions, this fast growing industry is not without its growing pains. Particularly with the persistence of “crunch” which can be defined as the prolonged overtime work, ofte...

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Bibliographic Details
Main Author: Hidayatullah Wijanarko, Ryan
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/87542
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Institution: Institut Teknologi Bandung
Language: Indonesia