ANALYZING CRUNCH CULTURE IN THE VIDEO GAME INDUSTRY: A QUALITATIVE STUDY ON DEVELOPER EXPERIENCES
The video game industry has become the de facto hegemony within global entertainment. With a market valued in the hundreds of billions, this fast growing industry is not without its growing pains. Particularly with the persistence of “crunch” which can be defined as the prolonged overtime work, ofte...
Saved in:
Main Author: | |
---|---|
Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/87542 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |