Towards a conceptual design framework for virtual reality-based educational animations

Virtual reality-based educational animations are one of the ways educators provide instructional guidance and knowledge. Even though virtual reality-based educational animations offer a range of learning opportunities, they need more major instructional guidance, making it more challenging to genera...

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Bibliographic Details
Main Authors: Ashrul, Syarifuddin, Terry, Lucas
Format: Book Chapter
Language:English
Published: Springer Nature 2024
Subjects:
Online Access:http://ir.unimas.my/id/eprint/45535/3/ICARE%202023.pdf
http://ir.unimas.my/id/eprint/45535/
https://link.springer.com/chapter/10.1007/978-981-97-4507-4_92
https://doi.org/10.1007/978-981-97-4507-4_92
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Institution: Universiti Malaysia Sarawak
Language: English
Description
Summary:Virtual reality-based educational animations are one of the ways educators provide instructional guidance and knowledge. Even though virtual reality-based educational animations offer a range of learning opportunities, they need more major instructional guidance, making it more challenging to generate learning material that adheres to education curriculum and context. Thus, this study attempts to (a) identify various learning theories and design principles and (b) propose a conceptual design framework for virtual reality-based educational animation for learning. The proposed conceptual design framework for virtual reality-based educational animations is explored in this study.