The elements of computational thinking in learning geometry by using augmented reality application
Augmented Reality (AR) technology has now become a growing trend within the education field. It has the capability to combine both digital and reality world that subsequently leads to the emergence of new possibilities in improving the quality of teaching and learning activities. The objective of th...
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Kassel University Press GmbH
2022
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my.utm.984702023-01-11T02:18:14Z http://eprints.utm.my/id/eprint/98470/ The elements of computational thinking in learning geometry by using augmented reality application Abdul Hanid, Mohd. Fadzil Mohamad Said, Mohd. Nihra Haruzuan Yahaya, Noraffandy Abdullah, Zaleha L Education (General) Augmented Reality (AR) technology has now become a growing trend within the education field. It has the capability to combine both digital and reality world that subsequently leads to the emergence of new possibilities in improving the quality of teaching and learning activities. The objective of this research is mainly to analyse the Computational thinking elements in solving Geometry topic after the intervention of AR application. Qualitative data analysis was employed as the research methodology of this study that involved interview protocol with 10 pupils enrolled in Form 1 Mathematics class at one of the selected schools in Johor Bahru, Malaysia. Content analysis was then administered using the ATLAS.Ti Version 8 software to identify the codes, themes, and meaning conveyed by the pupils’ answers in the Computational thinking test. Based on the interview and Computational thinking assessment show the pupils’ ability to solve Geometrical problems using Computational thinking elements. The researcher found that Computational thinking elements do exist in problem solving pertaining to the topic of Geometry. However, the order of usage of these Computational thinking elements differs among the pupils. This leads to the conclusion that pupils who utilise the AR application with Computational thinking successfully solve Geometrical problems through the help of the Geometrical thinking process that comprises the elements of Abstraction, Generalisation, Decomposition, Algorithmic, and Debugging. Kassel University Press GmbH 2022-01 Article PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/98470/1/NoraffandyYahaya2022_TheElementsofComputationalThinkinginLearning.pdf Abdul Hanid, Mohd. Fadzil and Mohamad Said, Mohd. Nihra Haruzuan and Yahaya, Noraffandy and Abdullah, Zaleha (2022) The elements of computational thinking in learning geometry by using augmented reality application. International Journal of Interactive Mobile Technologies, 16 (2). pp. 28-41. ISSN 1865-7923 http://dx.doi.org/10.3991/ijim.v16i02.27295 DOI:10.3991/ijim.v16i02.27295 |
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L Education (General) Abdul Hanid, Mohd. Fadzil Mohamad Said, Mohd. Nihra Haruzuan Yahaya, Noraffandy Abdullah, Zaleha The elements of computational thinking in learning geometry by using augmented reality application |
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Augmented Reality (AR) technology has now become a growing trend within the education field. It has the capability to combine both digital and reality world that subsequently leads to the emergence of new possibilities in improving the quality of teaching and learning activities. The objective of this research is mainly to analyse the Computational thinking elements in solving Geometry topic after the intervention of AR application. Qualitative data analysis was employed as the research methodology of this study that involved interview protocol with 10 pupils enrolled in Form 1 Mathematics class at one of the selected schools in Johor Bahru, Malaysia. Content analysis was then administered using the ATLAS.Ti Version 8 software to identify the codes, themes, and meaning conveyed by the pupils’ answers in the Computational thinking test. Based on the interview and Computational thinking assessment show the pupils’ ability to solve Geometrical problems using Computational thinking elements. The researcher found that Computational thinking elements do exist in problem solving pertaining to the topic of Geometry. However, the order of usage of these Computational thinking elements differs among the pupils. This leads to the conclusion that pupils who utilise the AR application with Computational thinking successfully solve Geometrical problems through the help of the Geometrical thinking process that comprises the elements of Abstraction, Generalisation, Decomposition, Algorithmic, and Debugging. |
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Article |
author |
Abdul Hanid, Mohd. Fadzil Mohamad Said, Mohd. Nihra Haruzuan Yahaya, Noraffandy Abdullah, Zaleha |
author_facet |
Abdul Hanid, Mohd. Fadzil Mohamad Said, Mohd. Nihra Haruzuan Yahaya, Noraffandy Abdullah, Zaleha |
author_sort |
Abdul Hanid, Mohd. Fadzil |
title |
The elements of computational thinking in learning geometry by using augmented reality application |
title_short |
The elements of computational thinking in learning geometry by using augmented reality application |
title_full |
The elements of computational thinking in learning geometry by using augmented reality application |
title_fullStr |
The elements of computational thinking in learning geometry by using augmented reality application |
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The elements of computational thinking in learning geometry by using augmented reality application |
title_sort |
elements of computational thinking in learning geometry by using augmented reality application |
publisher |
Kassel University Press GmbH |
publishDate |
2022 |
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http://eprints.utm.my/id/eprint/98470/1/NoraffandyYahaya2022_TheElementsofComputationalThinkinginLearning.pdf http://eprints.utm.my/id/eprint/98470/ http://dx.doi.org/10.3991/ijim.v16i02.27295 |
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1755872313812713472 |