Proposed conceptual design model of persuasive game for upper limb for stroke rehabilitation
The gamification of stroke rehabilitation may increase patient's motivation and engagement towards their rehabilitation activity and hence contributes to faster recovery. Apart from the interactive experience that games offer, it also may be used as a persuasive tool. In this view, games may be...
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Main Authors: | , , , , , |
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Format: | Conference or Workshop Item |
Published: |
Institute of Electrical and Electronics Engineers Inc.
2019
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Online Access: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85081059140&doi=10.1109%2fGAME47560.2019.8980789&partnerID=40&md5=027f114e33bbc582d0786a1e66ec26ab http://eprints.utp.edu.my/23630/ |
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Institution: | Universiti Teknologi Petronas |