Proposed conceptual design model of persuasive game for upper limb for stroke rehabilitation

The gamification of stroke rehabilitation may increase patient's motivation and engagement towards their rehabilitation activity and hence contributes to faster recovery. Apart from the interactive experience that games offer, it also may be used as a persuasive tool. In this view, games may be...

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Bibliographic Details
Main Authors: Omar, M.Y.B., Rambli, D.R.A., Sulaiman, S., Shiratuddin, M.F., Merienne, F., Vanhalle, D.
Format: Conference or Workshop Item
Published: Institute of Electrical and Electronics Engineers Inc. 2019
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85081059140&doi=10.1109%2fGAME47560.2019.8980789&partnerID=40&md5=027f114e33bbc582d0786a1e66ec26ab
http://eprints.utp.edu.my/23630/
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Institution: Universiti Teknologi Petronas