Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game
This study will involve a twofold assessment the video game Anito: Defend a Land Enraged, both as a video game and as an emulation of Filipino culture. This study will initially focus on the basic elements of Anito as an adventure and role-playing game elements such as character, world, plot, and th...
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oai:animorepository.dlsu.edu.ph:etd_bachelors-35282021-06-23T05:56:28Z Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game Sombilon, Joseph Brian This study will involve a twofold assessment the video game Anito: Defend a Land Enraged, both as a video game and as an emulation of Filipino culture. This study will initially focus on the basic elements of Anito as an adventure and role-playing game elements such as character, world, plot, and the like. The study will then show how these elements contribute to the games ability to tell its story. Accordingly, the association between the games story and its various cultural-historical references will be plotted out. These cultural-historical references will be juxtaposed with actual cultural and historical data, showing how Anito is accomplishing an act of emulation rather than an act of presentation. Lastly, after using all the aforementioned information, the study will then evaluate the Anito as a video game and as an emulation of Filipino culture. 2009-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_bachelors/2528 Bachelor's Theses English Animo Repository Computer games--Design Computer games-- Programming Video games--Design Literature and technology Discourse analysis Literary Comparative Literature |
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Computer games--Design Computer games-- Programming Video games--Design Literature and technology Discourse analysis Literary Comparative Literature |
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Computer games--Design Computer games-- Programming Video games--Design Literature and technology Discourse analysis Literary Comparative Literature Sombilon, Joseph Brian Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game |
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This study will involve a twofold assessment the video game Anito: Defend a Land Enraged, both as a video game and as an emulation of Filipino culture. This study will initially focus on the basic elements of Anito as an adventure and role-playing game elements such as character, world, plot, and the like. The study will then show how these elements contribute to the games ability to tell its story. Accordingly, the association between the games story and its various cultural-historical references will be plotted out. These cultural-historical references will be juxtaposed with actual cultural and historical data, showing how Anito is accomplishing an act of emulation rather than an act of presentation. Lastly, after using all the aforementioned information, the study will then evaluate the Anito as a video game and as an emulation of Filipino culture. |
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text |
author |
Sombilon, Joseph Brian |
author_facet |
Sombilon, Joseph Brian |
author_sort |
Sombilon, Joseph Brian |
title |
Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game |
title_short |
Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game |
title_full |
Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game |
title_fullStr |
Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game |
title_full_unstemmed |
Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game |
title_sort |
anito - defend a land enraged: a cartographic assessment of the first filipino-made video game |
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Animo Repository |
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2009 |
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https://animorepository.dlsu.edu.ph/etd_bachelors/2528 |
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