Episode: A dynamically generated single playthrough environment
Replayability is one of the most important value of a game. One way to increase replayability is by dynamically generating game storylines. However, previous approaches randomly connect from one plot to another thus producing several implications and illogical stories. This research addresses the pr...
Saved in:
Main Authors: | , |
---|---|
Format: | text |
Language: | English |
Published: |
Animo Repository
2015
|
Subjects: | |
Online Access: | https://animorepository.dlsu.edu.ph/etd_bachelors/5495 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | De La Salle University |
Language: | English |
Be the first to leave a comment!