The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning
The aim of this thesis is to provide the proper bright-line rule in applying the idea/expression dichotomy in regards to video games. The thesis will first show the history of the idea/expression dichotomy and discuss all relevant cases, which tackled this doctrine in regards to video games. The the...
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oai:animorepository.dlsu.edu.ph:etd_masteral-134442023-06-21T06:47:34Z The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning Espinosa, Jose Joven Paulo The aim of this thesis is to provide the proper bright-line rule in applying the idea/expression dichotomy in regards to video games. The thesis will first show the history of the idea/expression dichotomy and discuss all relevant cases, which tackled this doctrine in regards to video games. The thesis will then show how other jurisdictions apply the idea/expression dichotomy as to video games and then will discuss the different test employed by them. The chief aim of this thesis is to show which test is the most appropriate in tackling the problems regarding video game cloning. 2014-03-15T07:00:00Z text application/pdf https://animorepository.dlsu.edu.ph/etd_masteral/6377 https://animorepository.dlsu.edu.ph/context/etd_masteral/article/13444/viewcontent/THESIS.FINAL._JP_ESPINOSA2.pdf Master's Theses English Animo Repository Video games—Law and legislation—Philippines Video games—Authorship Copyright—Philippines Intellectual Property Law |
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Video games—Law and legislation—Philippines Video games—Authorship Copyright—Philippines Intellectual Property Law |
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Video games—Law and legislation—Philippines Video games—Authorship Copyright—Philippines Intellectual Property Law Espinosa, Jose Joven Paulo The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning |
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The aim of this thesis is to provide the proper bright-line rule in applying the idea/expression dichotomy in regards to video games. The thesis will first show the history of the idea/expression dichotomy and discuss all relevant cases, which tackled this doctrine in regards to video games. The thesis will then show how other jurisdictions apply the idea/expression dichotomy as to video games and then will discuss the different test employed by them. The chief aim of this thesis is to show which test is the most appropriate in tackling the problems regarding video game cloning. |
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text |
author |
Espinosa, Jose Joven Paulo |
author_facet |
Espinosa, Jose Joven Paulo |
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Espinosa, Jose Joven Paulo |
title |
The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning |
title_short |
The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning |
title_full |
The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning |
title_fullStr |
The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning |
title_full_unstemmed |
The curious case of video game cloning: Applying the abstract filtration test in case of video game cloning |
title_sort |
curious case of video game cloning: applying the abstract filtration test in case of video game cloning |
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Animo Repository |
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2014 |
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https://animorepository.dlsu.edu.ph/etd_masteral/6377 https://animorepository.dlsu.edu.ph/context/etd_masteral/article/13444/viewcontent/THESIS.FINAL._JP_ESPINOSA2.pdf |
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