Assessing the mediating effect of live video game streaming platform to the factors that influence viewer participation and the level of participation of the viewers
Live video game stream has been around for a few years but only during the time of the pandemic did many utilize this as a way to both entertain themselves (viewer perspective) and earn from it (streamer perspective). The study focuses on assessing if streaming platforms has a mediating effect to bo...
محفوظ في:
المؤلفون الرئيسيون: | , , , |
---|---|
التنسيق: | text |
اللغة: | English |
منشور في: |
Animo Repository
2022
|
الموضوعات: | |
الوصول للمادة أونلاين: | https://animorepository.dlsu.edu.ph/etdb_dsi/118 https://animorepository.dlsu.edu.ph/context/etdb_dsi/article/1032/viewcontent/Assessing_the_Mediating_Effect2_of_Live_Video_Game_Streaming_Platf_Redacted.pdf |
الوسوم: |
إضافة وسم
لا توجد وسوم, كن أول من يضع وسما على هذه التسجيلة!
|