Building an agreement-objection corpus using gamified network

This paper describes the design and development of Polarity, a gamified web application used to collect data for building an agreement-objection corpus. It discusses the advantages of using a gamified approach over other methods of data collection, and also outlines the design challenges and issues...

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Main Authors: Tiam-Lee, Thomas James Z., See, Solomon L.
格式: text
出版: Animo Repository 2012
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在線閱讀:https://animorepository.dlsu.edu.ph/faculty_research/13667
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