Building an agreement-objection corpus using gamified network
This paper describes the design and development of Polarity, a gamified web application used to collect data for building an agreement-objection corpus. It discusses the advantages of using a gamified approach over other methods of data collection, and also outlines the design challenges and issues...
Saved in:
Main Authors: | Tiam-Lee, Thomas James Z., See, Solomon L. |
---|---|
Format: | text |
Published: |
Animo Repository
2012
|
Subjects: | |
Online Access: | https://animorepository.dlsu.edu.ph/faculty_research/13667 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | De La Salle University |
Similar Items
-
Building a sentiment corpus using a gamified framework
by: Tiam-Lee, Thomas James, et al.
Published: (2014) -
Development of a sentiment corpus from a gamified approach
by: Tiam-Lee, Thomas James Z., et al.
Published: (2010) -
Building language resources for a multi-engine English-Filipino machine translation system
by: Roxas, Rachel Edita O., et al.
Published: (2008) -
Development of a sentiment corpus from a gamified approach
by: Tiam-Lee, Thomas James Z., et al.
Published: (2015) -
A bilingual chatbot using support vector classifier on an automatic corpus Engine dataset
by: Catapang, Jasper Kyle, et al.
Published: (2020)