Using augmented reality (AR) in innovating pedagogy: Students and psychologists’ perspectives

Augmented Reality (AR) is one of the emerging technologies of interest and is seen to be applicable in educational context since it is capable of leading richer learning experiences. However, many pieces of research focused on the technicalities, efficacy of various systems, usability, and design bu...

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Bibliographic Details
Main Authors: Trapero, Hazel A., Ebardo, Ryan A., Catedrilla, Jypzie M., Limpin, Laiza L., De la Cuesta, Josephine M., Leaño, Cecilia B., Ching, Michelle Renee D.
Format: text
Published: Animo Repository 2020
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Online Access:https://animorepository.dlsu.edu.ph/faculty_research/12510
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Institution: De La Salle University
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Summary:Augmented Reality (AR) is one of the emerging technologies of interest and is seen to be applicable in educational context since it is capable of leading richer learning experiences. However, many pieces of research focused on the technicalities, efficacy of various systems, usability, and design but less on how social interactions, or its social-psychological aspects, are affected by the technology. Given that the findings of prior research necessitated elaboration in the social-psychological aspects of the ethical issues of AR through an expert evaluation, this study was conducted to investigate the social-psychological impacts of this immersive technology to students. This study was also conducted to evaluate the students’ experiences of using AR technology based on the Psychologists’ perspective. It was found out that AR integration to innovate pedagogy could have a significant impact on the learners and the teachers in educational institutions and universities, but there remain a number of challenges and issues on its use.