CAN: Case-based reasoning in an adversarial non-player character

Game development, which was primarily driven by the desire to achieve realistic graphics, is now turning to other innovations such as applying Artificial Intelligence (AI) techniques (Cunningham, et al., 2003). AI algorithms of heuristic nature such as the A* path finding algorithm, A-Life/flocking...

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Main Authors: Africa, Anne Marie M., Cortez, Karmela Angela G., Fontanilla, Gian Kristian A., Go, Paul Michael O., Cheng, Danny C.
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Published: Animo Repository 2022
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Online Access:https://animorepository.dlsu.edu.ph/faculty_research/5168
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Institution: De La Salle University
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spelling oai:animorepository.dlsu.edu.ph:faculty_research-60512022-04-05T08:42:17Z CAN: Case-based reasoning in an adversarial non-player character Africa, Anne Marie M. Cortez, Karmela Angela G. Fontanilla, Gian Kristian A. Go, Paul Michael O. Cheng, Danny C. Game development, which was primarily driven by the desire to achieve realistic graphics, is now turning to other innovations such as applying Artificial Intelligence (AI) techniques (Cunningham, et al., 2003). AI algorithms of heuristic nature such as the A* path finding algorithm, A-Life/flocking algorithms, and Fuzzy State Machines (FSMs) are well understood in the context of computer games (Cunningham et al, 2001). However, such algorithms only make use of simple decision making and still lack the ability to learn (Bernon). One type of game that requires this kind of learning is real-time strategy games. This research intends to design an adversarial Non Player Characters (NPC) that learns strategies in a real time strategy (RTS) game. 2022-04-06T04:05:20Z text https://animorepository.dlsu.edu.ph/faculty_research/5168 Faculty Research Work Animo Repository Artificial intelligence Games of strategy (Mathematics) Game theory—Computer programs Computer Sciences
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic Artificial intelligence
Games of strategy (Mathematics)
Game theory—Computer programs
Computer Sciences
spellingShingle Artificial intelligence
Games of strategy (Mathematics)
Game theory—Computer programs
Computer Sciences
Africa, Anne Marie M.
Cortez, Karmela Angela G.
Fontanilla, Gian Kristian A.
Go, Paul Michael O.
Cheng, Danny C.
CAN: Case-based reasoning in an adversarial non-player character
description Game development, which was primarily driven by the desire to achieve realistic graphics, is now turning to other innovations such as applying Artificial Intelligence (AI) techniques (Cunningham, et al., 2003). AI algorithms of heuristic nature such as the A* path finding algorithm, A-Life/flocking algorithms, and Fuzzy State Machines (FSMs) are well understood in the context of computer games (Cunningham et al, 2001). However, such algorithms only make use of simple decision making and still lack the ability to learn (Bernon). One type of game that requires this kind of learning is real-time strategy games. This research intends to design an adversarial Non Player Characters (NPC) that learns strategies in a real time strategy (RTS) game.
format text
author Africa, Anne Marie M.
Cortez, Karmela Angela G.
Fontanilla, Gian Kristian A.
Go, Paul Michael O.
Cheng, Danny C.
author_facet Africa, Anne Marie M.
Cortez, Karmela Angela G.
Fontanilla, Gian Kristian A.
Go, Paul Michael O.
Cheng, Danny C.
author_sort Africa, Anne Marie M.
title CAN: Case-based reasoning in an adversarial non-player character
title_short CAN: Case-based reasoning in an adversarial non-player character
title_full CAN: Case-based reasoning in an adversarial non-player character
title_fullStr CAN: Case-based reasoning in an adversarial non-player character
title_full_unstemmed CAN: Case-based reasoning in an adversarial non-player character
title_sort can: case-based reasoning in an adversarial non-player character
publisher Animo Repository
publishDate 2022
url https://animorepository.dlsu.edu.ph/faculty_research/5168
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