Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS
We present Igpaw: Loyola, a new location-based mobile AR (augmented reality) adventure game designed to be played within the campus grounds of the Ateneo de Manila University. Igpaw: Loyola improves upon its predecessor, Igpaw: Intramuros, by upgrading gameplay mechanics to accommodate lengthier lea...
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Archīum Ateneo
2018
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Online Access: | https://archium.ateneo.edu/discs-faculty-pubs/55 http://icce2018.ateneo.edu/wp-content/uploads/2018/12/C5-07.pdf |
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ph-ateneo-arc.discs-faculty-pubs-10542020-04-02T09:27:04Z Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS Vidal, Eric Cesar E, Jr Mendoza, Melvin Luis Samaco, Japeth Duayne Santos, John Michael Diy, Walfrido David Casano, Jonathan D L Agapito, Jenilyn Rodrigo, Ma. Mercedes T We present Igpaw: Loyola, a new location-based mobile AR (augmented reality) adventure game designed to be played within the campus grounds of the Ateneo de Manila University. Igpaw: Loyola improves upon its predecessor, Igpaw: Intramuros, by upgrading gameplay mechanics to accommodate lengthier learning modules, improving the usability of both interactive (AR) and navigation (non-AR) portions of the game, and enhancing the game authoring process with the help of an improved version of the MAGIS (Mobile Augmented-Reality Game-Engine for Instructional Support) framework. A preliminary user evaluation is also presented. 2018-01-01T08:00:00Z text https://archium.ateneo.edu/discs-faculty-pubs/55 http://icce2018.ateneo.edu/wp-content/uploads/2018/12/C5-07.pdf Department of Information Systems & Computer Science Faculty Publications Archīum Ateneo Augmented Reality Educational Game Design Usability Computer Sciences |
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Augmented Reality Educational Game Design Usability Computer Sciences |
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Augmented Reality Educational Game Design Usability Computer Sciences Vidal, Eric Cesar E, Jr Mendoza, Melvin Luis Samaco, Japeth Duayne Santos, John Michael Diy, Walfrido David Casano, Jonathan D L Agapito, Jenilyn Rodrigo, Ma. Mercedes T Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS |
description |
We present Igpaw: Loyola, a new location-based mobile AR (augmented reality) adventure game designed to be played within the campus grounds of the Ateneo de Manila University. Igpaw: Loyola improves upon its predecessor, Igpaw: Intramuros, by upgrading gameplay mechanics to accommodate lengthier learning modules, improving the usability of both interactive (AR) and navigation (non-AR) portions of the game, and enhancing the game authoring process with the help of an improved version of the MAGIS (Mobile Augmented-Reality Game-Engine for Instructional Support) framework. A preliminary user evaluation is also presented. |
format |
text |
author |
Vidal, Eric Cesar E, Jr Mendoza, Melvin Luis Samaco, Japeth Duayne Santos, John Michael Diy, Walfrido David Casano, Jonathan D L Agapito, Jenilyn Rodrigo, Ma. Mercedes T |
author_facet |
Vidal, Eric Cesar E, Jr Mendoza, Melvin Luis Samaco, Japeth Duayne Santos, John Michael Diy, Walfrido David Casano, Jonathan D L Agapito, Jenilyn Rodrigo, Ma. Mercedes T |
author_sort |
Vidal, Eric Cesar E, Jr |
title |
Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS |
title_short |
Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS |
title_full |
Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS |
title_fullStr |
Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS |
title_full_unstemmed |
Igpaw: Loyola — Design of a Campus-Wide Augmented Reality Game Using MAGIS |
title_sort |
igpaw: loyola — design of a campus-wide augmented reality game using magis |
publisher |
Archīum Ateneo |
publishDate |
2018 |
url |
https://archium.ateneo.edu/discs-faculty-pubs/55 http://icce2018.ateneo.edu/wp-content/uploads/2018/12/C5-07.pdf |
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1733052853168111616 |