Usability Study of an Augmented Reality Game for Philippine History
We investigate the extent to which Augmented Reality can contribute to effectiveness and enjoyment in the context of history-game-based learning. This paper presents a series of usability tests of a mobile Augmented Reality game application for learning Philippine history, Igpaw: Intramuros, with re...
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Main Authors: | , , , , |
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Format: | text |
Published: |
Archīum Ateneo
2016
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Subjects: | |
Online Access: | https://archium.ateneo.edu/discs-faculty-pubs/317 http://www.et.iitb.ac.in/icce2016/icce2016proceedings.html |
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Institution: | Ateneo De Manila University |