The Incidence and persistence of affective states while playing Newton’s playground

We study the incidence (rate of occurrence), and persistence (rate of reoccurrence immediately after occurrence) of students’ affective states while playing Newton’s Playground (NP), an educational game for physics. We compare findings to those of previous studies’, which were conducted using differ...

Full description

Saved in:
Bibliographic Details
Main Authors: Andres, Juan Miguel L, Rodrigo, Ma. Mercedes T
Format: text
Published: Archīum Ateneo 2014
Subjects:
Online Access:https://archium.ateneo.edu/discs-faculty-pubs/121
http://penoy.admu.edu.ph/~alls/wp-content/uploads/2014/11/PID3421103.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Ateneo De Manila University
Description
Summary:We study the incidence (rate of occurrence), and persistence (rate of reoccurrence immediately after occurrence) of students’ affective states while playing Newton’s Playground (NP), an educational game for physics. We compare findings to those of previous studies’, which were conducted using different populations and different educational games. Students’ affective states are studied using quantitative field observations on public high school students. The incidence and persistence of concentration, confusion, frustration, boredom, surprise, and delight were compared. We found that boredom (D’Mello’s L = 0.3, p < 0.01), concentration (L = 0.21, p < 0.01), and frustration (L = 0.10, p < 0.01) tended to persist while interacting with NP. The most frequently observed affective states were concentration (72%), confusion (8%), boredom (7%), and frustration (7%).