Authoring augmented reality as situated multimedia

Augmented reality (AR) is an enabling technology for presenting information in relation to real objects or real environments. AR is situated multimedia or information that is positioned in authentic physical contexts. In this paper, we discuss how we address issues in creating AR content for educati...

Full description

Saved in:
Bibliographic Details
Main Authors: Sandor, Christian, Santos, Marc Ericson C, Ty, Jayzon F, Luebke, Arno in Wolde, Rodrigo, Ma. Mercedes T, Taketomi, Takafumi, Yamamoto, Goshiro, Kato, Hirokazu
Format: text
Published: Archīum Ateneo 2014
Subjects:
Online Access:https://archium.ateneo.edu/discs-faculty-pubs/147
https://scholars.cityu.edu.hk/en/publications/publication(0e67c5c9-e194-4e2b-b59c-68830337986d).html
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Ateneo De Manila University
Description
Summary:Augmented reality (AR) is an enabling technology for presenting information in relation to real objects or real environments. AR is situated multimedia or information that is positioned in authentic physical contexts. In this paper, we discuss how we address issues in creating AR content for educational settings. From the learning theory perspective, we explain that AR is a logical extension of multimedia learning theory. From the development perspective, we demonstrate how AR content can be created through our in situ authoring tool and our platform for handheld AR.