Augmented reality as multimedia: the case for situated vocabulary learning
Augmented reality (AR) has the potential to create compelling learning experiences. However, there are few research works exploring the design and evaluation of AR for educational settings. In our research, we treat AR as a type of multimedia that is situated in authentic environments and apply mult...
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Main Authors: | , , , , , , |
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Format: | text |
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Archīum Ateneo
2016
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Subjects: | |
Online Access: | https://archium.ateneo.edu/discs-faculty-pubs/94 https://link.springer.com/article/10.1186/s41039-016-0028-2 |
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Institution: | Ateneo De Manila University |