Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints

This paper examines how Korean game developers have been experiencing deepening conditions of precarity and makes a few suggestions regarding how they could overcome their structural limitations. Despite the remarkable growth in the Korean game industry, many underlying problems overshadow its succe...

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Main Author: Lee, Sangkyu
Format: text
Published: Archīum Ateneo 2024
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Online Access:https://archium.ateneo.edu/kk/vol1/iss32/12
https://archium.ateneo.edu/context/kk/article/1782/viewcontent/KK_2032_2C_202019_2012_20Special_20Forum_20Kritika_20__20Lee.pdf
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Institution: Ateneo De Manila University
id ph-ateneo-arc.kk-1782
record_format eprints
spelling ph-ateneo-arc.kk-17822024-12-19T03:06:03Z Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints Lee, Sangkyu This paper examines how Korean game developers have been experiencing deepening conditions of precarity and makes a few suggestions regarding how they could overcome their structural limitations. Despite the remarkable growth in the Korean game industry, many underlying problems overshadow its success, such as labor exploitation, low wages, employment instability, and alienated labor. This paper uses a qualitative methodology to investigate the implications of the game industry market’s transition from PC online to the mobile game platform since the 2010s, which contributed to the industry’s deteriorating working condition and production system. Given this context, this study explores how the game developers experienced deepening conditions of precarity. This paper offers a few suggestions about overcoming these structural constraints. First, game developers can appropriate their know-how and resources then integrate them into a new form of “digital creative labor,” which refers to networked and collaborative cultural practices of game developers. Secondly, this paper argues that the intervention at the institutional and policy level is necessary to protect the rights and interests of workers. 2024-12-19T03:09:55Z text application/pdf https://archium.ateneo.edu/kk/vol1/iss32/12 info:doi/10.13185/1656-152x.1782 https://archium.ateneo.edu/context/kk/article/1782/viewcontent/KK_2032_2C_202019_2012_20Special_20Forum_20Kritika_20__20Lee.pdf Kritika Kultura Archīum Ateneo digital creative work; game developer; Korean game industry; networked creative collaboration; precarity
institution Ateneo De Manila University
building Ateneo De Manila University Library
continent Asia
country Philippines
Philippines
content_provider Ateneo De Manila University Library
collection archium.Ateneo Institutional Repository
topic digital creative work; game developer; Korean game industry; networked creative collaboration; precarity
spellingShingle digital creative work; game developer; Korean game industry; networked creative collaboration; precarity
Lee, Sangkyu
Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints
description This paper examines how Korean game developers have been experiencing deepening conditions of precarity and makes a few suggestions regarding how they could overcome their structural limitations. Despite the remarkable growth in the Korean game industry, many underlying problems overshadow its success, such as labor exploitation, low wages, employment instability, and alienated labor. This paper uses a qualitative methodology to investigate the implications of the game industry market’s transition from PC online to the mobile game platform since the 2010s, which contributed to the industry’s deteriorating working condition and production system. Given this context, this study explores how the game developers experienced deepening conditions of precarity. This paper offers a few suggestions about overcoming these structural constraints. First, game developers can appropriate their know-how and resources then integrate them into a new form of “digital creative labor,” which refers to networked and collaborative cultural practices of game developers. Secondly, this paper argues that the intervention at the institutional and policy level is necessary to protect the rights and interests of workers.
format text
author Lee, Sangkyu
author_facet Lee, Sangkyu
author_sort Lee, Sangkyu
title Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints
title_short Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints
title_full Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints
title_fullStr Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints
title_full_unstemmed Deepening Conditions of Precarity in the Korean Game Industry and Collaborative Strategies to Overcome Constraints
title_sort deepening conditions of precarity in the korean game industry and collaborative strategies to overcome constraints
publisher Archīum Ateneo
publishDate 2024
url https://archium.ateneo.edu/kk/vol1/iss32/12
https://archium.ateneo.edu/context/kk/article/1782/viewcontent/KK_2032_2C_202019_2012_20Special_20Forum_20Kritika_20__20Lee.pdf
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