Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning

With the COVID-19 pandemic postponing face-to-face classes and closing down the doors of educational institutions worldwide, online learning is one of the alternatives which these institutions have been adopting. With the advent of these online learning systems, students face many barriers which inc...

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Main Authors: Madrid, Miguel Alfredo C, de Jesus, David Matthew A
Format: text
Published: Archīum Ateneo 2021
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Online Access:https://archium.ateneo.edu/quality-education/7
https://www.springerprofessional.de/en/towards-the-design-and-development-of-an-adaptive-gamified-task-/19325316
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Institution: Ateneo De Manila University
id ph-ateneo-arc.quality-education-1001
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spelling ph-ateneo-arc.quality-education-10012022-03-08T01:34:18Z Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning Madrid, Miguel Alfredo C de Jesus, David Matthew A With the COVID-19 pandemic postponing face-to-face classes and closing down the doors of educational institutions worldwide, online learning is one of the alternatives which these institutions have been adopting. With the advent of these online learning systems, students face many barriers which include lack of time and motivation. To help address these barriers in online learning, this paper presents the design and development of a gamified task management web application which aims to increase student engagement and motivation. In addition, this paper also aims to determine how these implemented gamified features can further be developed for adaptive learning. The application was developed incorporating design elements from two gamification frameworks which aim to improve users’ motivation and engagement while catering to as wide an audience as possible. In addition, data which can be gathered from the application may prove helpful towards the design and development of further adaptive gamified features. Future work on the application includes testing its effectiveness with student audiences and implementation of further adaptive features. 2021-01-01T08:00:00Z text https://archium.ateneo.edu/quality-education/7 https://www.springerprofessional.de/en/towards-the-design-and-development-of-an-adaptive-gamified-task-/19325316 Goal 4: Quality Education Archīum Ateneo interaction design for adaptive instructional systems web application gamification student engagement student motivation online learning Computer Sciences Educational Sociology Online and Distance Education
institution Ateneo De Manila University
building Ateneo De Manila University Library
continent Asia
country Philippines
Philippines
content_provider Ateneo De Manila University Library
collection archium.Ateneo Institutional Repository
topic interaction design for adaptive instructional systems
web application
gamification
student engagement
student motivation
online learning
Computer Sciences
Educational Sociology
Online and Distance Education
spellingShingle interaction design for adaptive instructional systems
web application
gamification
student engagement
student motivation
online learning
Computer Sciences
Educational Sociology
Online and Distance Education
Madrid, Miguel Alfredo C
de Jesus, David Matthew A
Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning
description With the COVID-19 pandemic postponing face-to-face classes and closing down the doors of educational institutions worldwide, online learning is one of the alternatives which these institutions have been adopting. With the advent of these online learning systems, students face many barriers which include lack of time and motivation. To help address these barriers in online learning, this paper presents the design and development of a gamified task management web application which aims to increase student engagement and motivation. In addition, this paper also aims to determine how these implemented gamified features can further be developed for adaptive learning. The application was developed incorporating design elements from two gamification frameworks which aim to improve users’ motivation and engagement while catering to as wide an audience as possible. In addition, data which can be gathered from the application may prove helpful towards the design and development of further adaptive gamified features. Future work on the application includes testing its effectiveness with student audiences and implementation of further adaptive features.
format text
author Madrid, Miguel Alfredo C
de Jesus, David Matthew A
author_facet Madrid, Miguel Alfredo C
de Jesus, David Matthew A
author_sort Madrid, Miguel Alfredo C
title Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning
title_short Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning
title_full Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning
title_fullStr Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning
title_full_unstemmed Towards the Design and Development of an Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning
title_sort towards the design and development of an adaptive gamified task management web application to increase student engagement in online learning
publisher Archīum Ateneo
publishDate 2021
url https://archium.ateneo.edu/quality-education/7
https://www.springerprofessional.de/en/towards-the-design-and-development-of-an-adaptive-gamified-task-/19325316
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