Recognizing wheel-spinning in a novice programming context within a meaningful gamification system

Wheel-spinning refers to failure to master a skill in a timely manner or after a considerable number of practice opportunities. This research aims to explore the existence of wheel-spinning in the context of programming using an existing data set of a Meaningful Gamification System and develop a whe...

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Main Author: Flores, Rejeenald
Format: text
Published: Archīum Ateneo 2018
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Online Access:https://archium.ateneo.edu/theses-dissertations/86
http://rizalls.lib.admu.edu.ph/#section=resource&resourceid=1811632135&currentIndex=0&view=fullDetailsDetailsTab
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spelling ph-ateneo-arc.theses-dissertations-10852021-04-11T05:29:52Z Recognizing wheel-spinning in a novice programming context within a meaningful gamification system Flores, Rejeenald Wheel-spinning refers to failure to master a skill in a timely manner or after a considerable number of practice opportunities. This research aims to explore the existence of wheel-spinning in the context of programming using an existing data set of a Meaningful Gamification System and develop a wheel-spinning model. Also, we want to find out what programming skills are involved and on which skills do students show more incidence of wheel-spinning. Past contexts in which wheel-spinning has been studied using other educational systems are discussed including the findings of prior studies. We also discuss the methods in recognizing the existence of wheel-spinning, identifying skills, developing the model, identifying features that contribute to wheel-spinning, and model validation and evaluation. We have found out that novice programmers wheel-spin in program generation skill, and skills involving tracing and variables. In this study, we are able to build 7 wheel-spinning models and have identified the indicators of wheel-spinning where several consecutive mistakes contributes more to wheel-spinning. Lastly, we have evaluated the wheel-spinning models and 6 of them have high model evaluation metric scores and good in recognizing wheel-spinning. 2018-01-01T08:00:00Z text https://archium.ateneo.edu/theses-dissertations/86 http://rizalls.lib.admu.edu.ph/#section=resource&resourceid=1811632135&currentIndex=0&view=fullDetailsDetailsTab Theses and Dissertations (All) Archīum Ateneo Computer programming -- Study and teaching Mastery learning Computer programmers Intelligent tutoring systems.
institution Ateneo De Manila University
building Ateneo De Manila University Library
continent Asia
country Philippines
Philippines
content_provider Ateneo De Manila University Library
collection archium.Ateneo Institutional Repository
topic Computer programming -- Study and teaching
Mastery learning
Computer programmers
Intelligent tutoring systems.
spellingShingle Computer programming -- Study and teaching
Mastery learning
Computer programmers
Intelligent tutoring systems.
Flores, Rejeenald
Recognizing wheel-spinning in a novice programming context within a meaningful gamification system
description Wheel-spinning refers to failure to master a skill in a timely manner or after a considerable number of practice opportunities. This research aims to explore the existence of wheel-spinning in the context of programming using an existing data set of a Meaningful Gamification System and develop a wheel-spinning model. Also, we want to find out what programming skills are involved and on which skills do students show more incidence of wheel-spinning. Past contexts in which wheel-spinning has been studied using other educational systems are discussed including the findings of prior studies. We also discuss the methods in recognizing the existence of wheel-spinning, identifying skills, developing the model, identifying features that contribute to wheel-spinning, and model validation and evaluation. We have found out that novice programmers wheel-spin in program generation skill, and skills involving tracing and variables. In this study, we are able to build 7 wheel-spinning models and have identified the indicators of wheel-spinning where several consecutive mistakes contributes more to wheel-spinning. Lastly, we have evaluated the wheel-spinning models and 6 of them have high model evaluation metric scores and good in recognizing wheel-spinning.
format text
author Flores, Rejeenald
author_facet Flores, Rejeenald
author_sort Flores, Rejeenald
title Recognizing wheel-spinning in a novice programming context within a meaningful gamification system
title_short Recognizing wheel-spinning in a novice programming context within a meaningful gamification system
title_full Recognizing wheel-spinning in a novice programming context within a meaningful gamification system
title_fullStr Recognizing wheel-spinning in a novice programming context within a meaningful gamification system
title_full_unstemmed Recognizing wheel-spinning in a novice programming context within a meaningful gamification system
title_sort recognizing wheel-spinning in a novice programming context within a meaningful gamification system
publisher Archīum Ateneo
publishDate 2018
url https://archium.ateneo.edu/theses-dissertations/86
http://rizalls.lib.admu.edu.ph/#section=resource&resourceid=1811632135&currentIndex=0&view=fullDetailsDetailsTab
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