Embodied object hunt

Embodied Question Answering is an Artificial Intelligence task that includes many sub-tasks. One of which is goal-driven navigation. The objective of this study is to determine the suitability of an algorithm for training an agent to perform goal-driven navigation tasks on the Habitat platform, usin...

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Main Author: Yeo, Zhi Hong
Other Authors: Cham Tat Jen
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/137914
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1379142020-04-18T04:34:06Z Embodied object hunt Yeo, Zhi Hong Cham Tat Jen School of Computer Science and Engineering Multimedia and Interacting Computing Lab ASTJCham@ntu.edu.sg Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision Embodied Question Answering is an Artificial Intelligence task that includes many sub-tasks. One of which is goal-driven navigation. The objective of this study is to determine the suitability of an algorithm for training an agent to perform goal-driven navigation tasks on the Habitat platform, using Deep Reinforcement Learning and Imitation Learning. Deep Reinforcement Learning, in particular Deep Q-Network is used in conjunction with Imitation Learning, primarily for reward shaping and behaviour cloning, to train the agent. The hyperparameters present in these methods are also fine-tuned to produce the best performing model. All of this will be run on the platform, Habitat. It is a platform that consists of habitat-api, mainly for the back-end logic of Artificial Intelligence tasks, and habitat-sim, mainly for the rendering and simulating of 3D environments and agents. The results of this study can act as a litmus test for using Deep Q-Network with Imitation Learning for goal-driven navigation tasks, as well as future works on navigation tasks related to Embodied Question Answering. Bachelor of Engineering (Computer Science) 2020-04-18T04:34:06Z 2020-04-18T04:34:06Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/137914 en SCSE19-0384 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence
Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
spellingShingle Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence
Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
Yeo, Zhi Hong
Embodied object hunt
description Embodied Question Answering is an Artificial Intelligence task that includes many sub-tasks. One of which is goal-driven navigation. The objective of this study is to determine the suitability of an algorithm for training an agent to perform goal-driven navigation tasks on the Habitat platform, using Deep Reinforcement Learning and Imitation Learning. Deep Reinforcement Learning, in particular Deep Q-Network is used in conjunction with Imitation Learning, primarily for reward shaping and behaviour cloning, to train the agent. The hyperparameters present in these methods are also fine-tuned to produce the best performing model. All of this will be run on the platform, Habitat. It is a platform that consists of habitat-api, mainly for the back-end logic of Artificial Intelligence tasks, and habitat-sim, mainly for the rendering and simulating of 3D environments and agents. The results of this study can act as a litmus test for using Deep Q-Network with Imitation Learning for goal-driven navigation tasks, as well as future works on navigation tasks related to Embodied Question Answering.
author2 Cham Tat Jen
author_facet Cham Tat Jen
Yeo, Zhi Hong
format Final Year Project
author Yeo, Zhi Hong
author_sort Yeo, Zhi Hong
title Embodied object hunt
title_short Embodied object hunt
title_full Embodied object hunt
title_fullStr Embodied object hunt
title_full_unstemmed Embodied object hunt
title_sort embodied object hunt
publisher Nanyang Technological University
publishDate 2020
url https://hdl.handle.net/10356/137914
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