Infant learning through games via Arduino
The objective of this Final Year Project is to design and build a game with customisation options using Arduino for children between the age of three to five years old, which is the optimal age for the development of creativity and object spatial awareness. This report will highlight the benefits of...
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Format: | Final Year Project |
Language: | English |
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Nanyang Technological University
2020
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Online Access: | https://hdl.handle.net/10356/139676 |
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Institution: | Nanyang Technological University |
Language: | English |