Infant learning through games via Arduino

The objective of this Final Year Project is to design and build a game with customisation options using Arduino for children between the age of three to five years old, which is the optimal age for the development of creativity and object spatial awareness. This report will highlight the benefits of...

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Bibliographic Details
Main Author: Lau, Bryan Wee Kiat
Other Authors: Teo Hang Tong Edwin
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/139676
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Institution: Nanyang Technological University
Language: English

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