Social network games : the link between enjoyment and popularity
Despite the rapid proliferation of SNGs, the various factors of enjoyment and their influence on SNGs’ popularity attract little research attention. Hence, the objective of this paper is two-fold. First, it attempts to formulate a theoretical framework that specifies the factors affecting enjoymen...
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Main Authors: | , , |
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Other Authors: | |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2020
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/145205 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | Despite the rapid proliferation of SNGs, the various factors of enjoyment and their influence on SNGs’ popularity attract
little research attention. Hence, the objective of this paper is two-fold. First, it attempts to formulate a theoretical
framework that specifies the factors affecting enjoyment in SNGs. Second, it seeks to investigate the degree to which
different enjoyment factors in the theoretical framework affect SNGs’ popularity. On the basis of the literature, five
enjoyment factors in SNGs, namely, emotion, control, immersion, social interaction and usability have been identified.
The dataset comprised 100 randomly selected SNGs from a recommended list in Facebook. Enjoyment factors for each
SNG were evaluated by a team of three coders while the popularity of each SNG was measured in terms of the number of
Monthly Active Users reported in Facebook as of April 2012. The results from the regression analysis indicate that the
five enjoyment factors collectively account for 54.80 % of variability in the popularity of SNGs. Furthermore, emotion,
control and social interaction were significant antecedents of popularity. The paper concludes with a few limitations and
offers some directions for future research. |
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