3-D multi-player pursuit-evasion game with a faster evader
This paper studies two kinds of multi-player pursuit-evasion games in 3-D space: Two-pursuer one-evader game and multi-pursuer one-evader game. The main challenges are that the evader has faster speed than a group of pursuers and the moving directions of the pursuers and faster evader are unknown to...
Saved in:
Main Authors: | , , |
---|---|
Other Authors: | |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2021
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/146136 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-146136 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-1461362022-07-22T07:15:40Z 3-D multi-player pursuit-evasion game with a faster evader Fang, Xu Cheng, Cheng Xie, Lihua School of Electrical and Electronic Engineering 2020 39th IEEE Chinese Control Conference (CCC) ST Engineering-NTU Corporate Lab Engineering::Electrical and electronic engineering::Control and instrumentation::Control engineering 3-D Space Pursuit-evasion Game This paper studies two kinds of multi-player pursuit-evasion games in 3-D space: Two-pursuer one-evader game and multi-pursuer one-evader game. The main challenges are that the evader has faster speed than a group of pursuers and the moving directions of the pursuers and faster evader are unknown to each other. First, the concept of occupied angle is introduced to represent the dominated spaces by the pursuers. Then, escape algorithm and pursuit algorithm are designed for the evader and pursuers, respectively. Finally, escape condition and capture condition of the faster evader and pursuers are presented. Some simulation examples are given to illustrate the theoretical results. National Research Foundation (NRF) Published version 2021-01-28T01:25:55Z 2021-01-28T01:25:55Z 2020 Conference Paper Fang, X., Cheng, C., & Xie, L. (2020). 3-D multi-player pursuit-evasion game with a faster evader. Proceedings of the Chinese Control Conference (CCC), 118-123. doi:10.23919/CCC50068.2020.9188950 https://hdl.handle.net/10356/146136 10.23919/CCC50068.2020.9188950 118 123 en © 2020 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. The published version is available at: https://doi.org/10.23919/CCC50068.2020.9188950 application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
Engineering::Electrical and electronic engineering::Control and instrumentation::Control engineering 3-D Space Pursuit-evasion Game |
spellingShingle |
Engineering::Electrical and electronic engineering::Control and instrumentation::Control engineering 3-D Space Pursuit-evasion Game Fang, Xu Cheng, Cheng Xie, Lihua 3-D multi-player pursuit-evasion game with a faster evader |
description |
This paper studies two kinds of multi-player pursuit-evasion games in 3-D space: Two-pursuer one-evader game and multi-pursuer one-evader game. The main challenges are that the evader has faster speed than a group of pursuers and the moving directions of the pursuers and faster evader are unknown to each other. First, the concept of occupied angle is introduced to represent the dominated spaces by the pursuers. Then, escape algorithm and pursuit algorithm are designed for the evader and pursuers, respectively. Finally, escape condition and capture condition of the faster evader and pursuers are presented. Some simulation examples are given to illustrate the theoretical results. |
author2 |
School of Electrical and Electronic Engineering |
author_facet |
School of Electrical and Electronic Engineering Fang, Xu Cheng, Cheng Xie, Lihua |
format |
Conference or Workshop Item |
author |
Fang, Xu Cheng, Cheng Xie, Lihua |
author_sort |
Fang, Xu |
title |
3-D multi-player pursuit-evasion game with a faster evader |
title_short |
3-D multi-player pursuit-evasion game with a faster evader |
title_full |
3-D multi-player pursuit-evasion game with a faster evader |
title_fullStr |
3-D multi-player pursuit-evasion game with a faster evader |
title_full_unstemmed |
3-D multi-player pursuit-evasion game with a faster evader |
title_sort |
3-d multi-player pursuit-evasion game with a faster evader |
publishDate |
2021 |
url |
https://hdl.handle.net/10356/146136 |
_version_ |
1739837454934867968 |