AR card game design & implementation

With the growing market of digital games over the recent decade, Augmented Reality (AR) technology has the potential to bring new light to traditionally non-digital games. The purpose of this project is to develop an Android AR game application that implements AR functionality on a Collectible Card...

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Bibliographic Details
Main Author: Emmanuelle Vania
Other Authors: Shen Zhiqi
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/148725
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1487252021-05-15T13:14:37Z AR card game design & implementation Emmanuelle Vania Shen Zhiqi School of Computer Science and Engineering ZQShen@ntu.edu.sg Engineering::Computer science and engineering::Computing methodologies::Computer graphics Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision With the growing market of digital games over the recent decade, Augmented Reality (AR) technology has the potential to bring new light to traditionally non-digital games. The purpose of this project is to develop an Android AR game application that implements AR functionality on a Collectible Card Game (CCG), a type of turn-based game originally set in a physical tabletop format. For this reason, the application hopes to attract young people, such as teens and young adults, as the primary user demographic of the existing CCG community. A prototype stage of the game has been developed in which players will be able to set up a local multiplayer match, load AR content and perform actions according with cards of their choice. This report covers game design, software and artistic development of the game centred around using the Unity Engine. Bachelor of Engineering (Computer Science) 2021-05-15T13:14:37Z 2021-05-15T13:14:37Z 2021 Final Year Project (FYP) Emmanuelle Vania (2021). AR card game design & implementation. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/148725 https://hdl.handle.net/10356/148725 en application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
spellingShingle Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Engineering::Computer science and engineering::Computing methodologies::Image processing and computer vision
Emmanuelle Vania
AR card game design & implementation
description With the growing market of digital games over the recent decade, Augmented Reality (AR) technology has the potential to bring new light to traditionally non-digital games. The purpose of this project is to develop an Android AR game application that implements AR functionality on a Collectible Card Game (CCG), a type of turn-based game originally set in a physical tabletop format. For this reason, the application hopes to attract young people, such as teens and young adults, as the primary user demographic of the existing CCG community. A prototype stage of the game has been developed in which players will be able to set up a local multiplayer match, load AR content and perform actions according with cards of their choice. This report covers game design, software and artistic development of the game centred around using the Unity Engine.
author2 Shen Zhiqi
author_facet Shen Zhiqi
Emmanuelle Vania
format Final Year Project
author Emmanuelle Vania
author_sort Emmanuelle Vania
title AR card game design & implementation
title_short AR card game design & implementation
title_full AR card game design & implementation
title_fullStr AR card game design & implementation
title_full_unstemmed AR card game design & implementation
title_sort ar card game design & implementation
publisher Nanyang Technological University
publishDate 2021
url https://hdl.handle.net/10356/148725
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