Game design to cultivate computational thinking in primary school going children project 2
With the majority of children being computer-literate at a young age without understanding how they work on a technical level and the increasing digitisation of many processes, programming knowledge is essential. The purpose of this project is to create a method to teach computational thinking to pr...
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2022
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sg-ntu-dr.10356-1580052023-07-07T19:15:01Z Game design to cultivate computational thinking in primary school going children project 2 Beh, Chun Han Teo Hang Tong Edwin School of Electrical and Electronic Engineering HTTEO@ntu.edu.sg Engineering::Electrical and electronic engineering::Computer hardware, software and systems With the majority of children being computer-literate at a young age without understanding how they work on a technical level and the increasing digitisation of many processes, programming knowledge is essential. The purpose of this project is to create a method to teach computational thinking to primary school children. This is done by creating a game that teaches and introduces children to the basic concept of loops in programming. The result is FoxCode, a simplistic block programming mobile game that teaches how to program in loops. It is both accessible and intuitive for children. However, the project has yet to be reviewed by focus groups, therefore a lot of improvements can be made. Bachelor of Engineering (Electrical and Electronic Engineering) 2022-05-26T13:37:27Z 2022-05-26T13:37:27Z 2022 Final Year Project (FYP) Beh, C. H. (2022). Game design to cultivate computational thinking in primary school going children project 2. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/158005 https://hdl.handle.net/10356/158005 en application/pdf Nanyang Technological University |
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Engineering::Electrical and electronic engineering::Computer hardware, software and systems Beh, Chun Han Game design to cultivate computational thinking in primary school going children project 2 |
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With the majority of children being computer-literate at a young age without understanding how they work on a technical level and the increasing digitisation of many processes, programming knowledge is essential. The purpose of this project is to create a method to teach computational thinking to primary school children. This is done by creating a game that teaches and introduces children to the basic concept of loops in programming. The result is FoxCode, a simplistic block programming mobile game that teaches how to program in loops. It is both accessible and intuitive for children. However, the project has yet to be reviewed by focus groups, therefore a lot of improvements can be made. |
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Teo Hang Tong Edwin |
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Teo Hang Tong Edwin Beh, Chun Han |
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Final Year Project |
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Beh, Chun Han |
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Beh, Chun Han |
title |
Game design to cultivate computational thinking in primary school going children project 2 |
title_short |
Game design to cultivate computational thinking in primary school going children project 2 |
title_full |
Game design to cultivate computational thinking in primary school going children project 2 |
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Game design to cultivate computational thinking in primary school going children project 2 |
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Game design to cultivate computational thinking in primary school going children project 2 |
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game design to cultivate computational thinking in primary school going children project 2 |
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Nanyang Technological University |
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2022 |
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https://hdl.handle.net/10356/158005 |
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1772826096103849984 |