Deep learning for autonomous aiming combat vehicle

Over the last one decade, deep reinforcement learning (DRL) is set to transform the field of artificial intelligence (AI) and is a step toward developing autonomous systems that have a higher-level knowledge of their surroundings. Deep learning is currently allowing reinforcement learning (RL) to sc...

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Main Author: Winata, Nelsen Edbert
Other Authors: Lap-Pui Chau
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/158084
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1580842023-07-07T19:22:20Z Deep learning for autonomous aiming combat vehicle Winata, Nelsen Edbert Lap-Pui Chau School of Electrical and Electronic Engineering elpchau@ntu.edu.sg Engineering::Electrical and electronic engineering::Control and instrumentation::Robotics Over the last one decade, deep reinforcement learning (DRL) is set to transform the field of artificial intelligence (AI) and is a step toward developing autonomous systems that have a higher-level knowledge of their surroundings. Deep learning is currently allowing reinforcement learning (RL) to scale to previously unsolvable issues, such as learning to play video games straight from observation input like image pixels. In robotics, DRL algorithms are used to learn control strategies for robots directly from camera inputs and sensor data in the actual environment. However, most of the applications of DRL in video games are single-player games, and in robotics, it is mostly used to reproduce certain tasks with dynamically changing constraints. As such, this project used DRL for multiple autonomous combats aiming at robots to find the best strategy for the team in a dynamically changing environment. To further improve the performance of the robot, robotics navigation and motion planning algorithm were incorporated. The deployment of the robot agent is done on a simulation that is designed specifically for this project. To compare the DRL robot's performance to that of a rule-based algorithm created with a behavior tree, an AI decision-making algorithm for robotics, the DRL robot's performance is compared to that of a rule-based algorithm created with a behavior tree, an AI decision-making method for robotics. Bachelor of Engineering (Electrical and Electronic Engineering) 2022-05-29T08:04:44Z 2022-05-29T08:04:44Z 2022 Final Year Project (FYP) Winata, N. E. (2022). Deep learning for autonomous aiming combat vehicle. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/158084 https://hdl.handle.net/10356/158084 en A3037-211 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Engineering::Electrical and electronic engineering::Control and instrumentation::Robotics
spellingShingle Engineering::Electrical and electronic engineering::Control and instrumentation::Robotics
Winata, Nelsen Edbert
Deep learning for autonomous aiming combat vehicle
description Over the last one decade, deep reinforcement learning (DRL) is set to transform the field of artificial intelligence (AI) and is a step toward developing autonomous systems that have a higher-level knowledge of their surroundings. Deep learning is currently allowing reinforcement learning (RL) to scale to previously unsolvable issues, such as learning to play video games straight from observation input like image pixels. In robotics, DRL algorithms are used to learn control strategies for robots directly from camera inputs and sensor data in the actual environment. However, most of the applications of DRL in video games are single-player games, and in robotics, it is mostly used to reproduce certain tasks with dynamically changing constraints. As such, this project used DRL for multiple autonomous combats aiming at robots to find the best strategy for the team in a dynamically changing environment. To further improve the performance of the robot, robotics navigation and motion planning algorithm were incorporated. The deployment of the robot agent is done on a simulation that is designed specifically for this project. To compare the DRL robot's performance to that of a rule-based algorithm created with a behavior tree, an AI decision-making algorithm for robotics, the DRL robot's performance is compared to that of a rule-based algorithm created with a behavior tree, an AI decision-making method for robotics.
author2 Lap-Pui Chau
author_facet Lap-Pui Chau
Winata, Nelsen Edbert
format Final Year Project
author Winata, Nelsen Edbert
author_sort Winata, Nelsen Edbert
title Deep learning for autonomous aiming combat vehicle
title_short Deep learning for autonomous aiming combat vehicle
title_full Deep learning for autonomous aiming combat vehicle
title_fullStr Deep learning for autonomous aiming combat vehicle
title_full_unstemmed Deep learning for autonomous aiming combat vehicle
title_sort deep learning for autonomous aiming combat vehicle
publisher Nanyang Technological University
publishDate 2022
url https://hdl.handle.net/10356/158084
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