ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords

Concerns over cognitive decline have driven research into cognitive training applications like auditory memory games, offered on accessible training platforms. However, existing auditory cognitive training applications mainly focus on words, leaving the impact of nonwords underexplored. This stud...

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Main Author: Ye, Xin
Other Authors: Goh Wooi Boon
Format: Final Year Project
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/175700
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-1757002024-05-03T15:38:40Z ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords Ye, Xin Goh Wooi Boon School of Computer Science and Engineering ASWBGOH@ntu.edu.sg Computer and Information Science Concerns over cognitive decline have driven research into cognitive training applications like auditory memory games, offered on accessible training platforms. However, existing auditory cognitive training applications mainly focus on words, leaving the impact of nonwords underexplored. This study addresses this gap by developing "ThinkTune," a web application utilizing both nonwords and words for auditory memory training. A user study investigated the differential impact on user engagement. Results showed that nonwords, while challenging, were found by some to be more rewarding upon success, hence increasing user engagement. The study also identified design elements that contribute to user engagement in ThinkTune such as audio-visual elements and difficulty progression. These findings suggest that nonwords have potential in memory training applications, and that targeted design elements can enhance user experience. Bachelor's degree 2024-05-03T06:01:25Z 2024-05-03T06:01:25Z 2024 Final Year Project (FYP) Ye, X. (2024). ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/175700 https://hdl.handle.net/10356/175700 en SCSE23-0166 application/pdf Nanyang Technological University
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Computer and Information Science
spellingShingle Computer and Information Science
Ye, Xin
ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords
description Concerns over cognitive decline have driven research into cognitive training applications like auditory memory games, offered on accessible training platforms. However, existing auditory cognitive training applications mainly focus on words, leaving the impact of nonwords underexplored. This study addresses this gap by developing "ThinkTune," a web application utilizing both nonwords and words for auditory memory training. A user study investigated the differential impact on user engagement. Results showed that nonwords, while challenging, were found by some to be more rewarding upon success, hence increasing user engagement. The study also identified design elements that contribute to user engagement in ThinkTune such as audio-visual elements and difficulty progression. These findings suggest that nonwords have potential in memory training applications, and that targeted design elements can enhance user experience.
author2 Goh Wooi Boon
author_facet Goh Wooi Boon
Ye, Xin
format Final Year Project
author Ye, Xin
author_sort Ye, Xin
title ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords
title_short ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords
title_full ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords
title_fullStr ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords
title_full_unstemmed ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords
title_sort thinktune: auditory memory training game - investigating user engagement with words vs. nonwords
publisher Nanyang Technological University
publishDate 2024
url https://hdl.handle.net/10356/175700
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