ThinkTune: auditory memory training game - investigating user engagement with words vs. nonwords
Concerns over cognitive decline have driven research into cognitive training applications like auditory memory games, offered on accessible training platforms. However, existing auditory cognitive training applications mainly focus on words, leaving the impact of nonwords underexplored. This stud...
Saved in:
Main Author: | Ye, Xin |
---|---|
Other Authors: | Goh Wooi Boon |
Format: | Final Year Project |
Language: | English |
Published: |
Nanyang Technological University
2024
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/175700 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
MOGAT: Mobile games with auditory training for children with cochlear implants
by: Zhou, Y., et al.
Published: (2013) -
MOGAT: A cloud-based mobile game system with auditory training for children with cochlear implants
by: Zhou, Y., et al.
Published: (2013) -
Effects of auditory training in older adults
by: Lai, Yvonne C. Y., et al.
Published: (2024) -
Brain game based on auditory attention detection (AAD)
by: Ngiam, Jing Xiang
Published: (2021) -
Distributional analyses in auditory lexical decision: Neighborhood density and word-frequency effects
by: Goh, W.D., et al.
Published: (2011)