Building learning mini-games

Games engage us, capturing our attention and are part of modern culture. Nearly all children play video games, and gaming is common in college as well. Games offer the potential to be immersive, experiential learning environments. This project seeks to study the possibilities offered by games and bl...

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Main Author: Kapur, Kanav.
Other Authors: Miao Chun Yan
Format: Final Year Project
Language:English
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/10356/43904
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-439042023-03-03T20:28:55Z Building learning mini-games Kapur, Kanav. Miao Chun Yan School of Computer Engineering Emerging Research Lab DRNTU::Engineering Games engage us, capturing our attention and are part of modern culture. Nearly all children play video games, and gaming is common in college as well. Games offer the potential to be immersive, experiential learning environments. This project seeks to study the possibilities offered by games and blend education with technology by seamlessly integrating learning with games. Limited research has been conducted in the area of educational games. However, no model or approach has been identified as yet which offers a viable and sustainable means of utilizing games in education. This project reviews previous research in this field and builds on that by designing and developing learning mini-games as a proof-of-concept. 3 Learning Mini-games were conceptualized and built using Adobe Flash technologies in this project to explore the feasibility of developing games based on concept maps for educational purposes. Bachelor of Engineering (Computer Science) 2011-05-12T07:44:42Z 2011-05-12T07:44:42Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/43904 en Nanyang Technological University 88 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering
spellingShingle DRNTU::Engineering
Kapur, Kanav.
Building learning mini-games
description Games engage us, capturing our attention and are part of modern culture. Nearly all children play video games, and gaming is common in college as well. Games offer the potential to be immersive, experiential learning environments. This project seeks to study the possibilities offered by games and blend education with technology by seamlessly integrating learning with games. Limited research has been conducted in the area of educational games. However, no model or approach has been identified as yet which offers a viable and sustainable means of utilizing games in education. This project reviews previous research in this field and builds on that by designing and developing learning mini-games as a proof-of-concept. 3 Learning Mini-games were conceptualized and built using Adobe Flash technologies in this project to explore the feasibility of developing games based on concept maps for educational purposes.
author2 Miao Chun Yan
author_facet Miao Chun Yan
Kapur, Kanav.
format Final Year Project
author Kapur, Kanav.
author_sort Kapur, Kanav.
title Building learning mini-games
title_short Building learning mini-games
title_full Building learning mini-games
title_fullStr Building learning mini-games
title_full_unstemmed Building learning mini-games
title_sort building learning mini-games
publishDate 2011
url http://hdl.handle.net/10356/43904
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