Game engine programming

This report will summarize the student’s Final Year Project. The student aims to develop a game using Nanyang Technological University gameLAB’s game engine – GameFactory and elevates the engine for research. The game will also be used as a showcase game for GameFactory. Game design and techn...

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Main Author: Liu, Deyang.
Other Authors: Seah Hock Soon
Format: Final Year Project
Language:English
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/10356/44021
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Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-44021
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spelling sg-ntu-dr.10356-440212023-03-03T20:32:20Z Game engine programming Liu, Deyang. Seah Hock Soon School of Computer Engineering Game Lab DRNTU::Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences DRNTU::Engineering::Computer science and engineering::Software::Programming techniques This report will summarize the student’s Final Year Project. The student aims to develop a game using Nanyang Technological University gameLAB’s game engine – GameFactory and elevates the engine for research. The game will also be used as a showcase game for GameFactory. Game design and technical design of the implemented game are documented in this report. Game programmers and designers can use this document as the guide on how to develop game using GameFactory. The conclusion of the report will sum up the entire experience and insights in developing the game on GameFactory. Bachelor of Engineering (Computer Engineering) 2011-05-19T06:01:48Z 2011-05-19T06:01:48Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/44021 en Nanyang Technological University 57 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences
DRNTU::Engineering::Computer science and engineering::Software::Programming techniques
spellingShingle DRNTU::Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences
DRNTU::Engineering::Computer science and engineering::Software::Programming techniques
Liu, Deyang.
Game engine programming
description This report will summarize the student’s Final Year Project. The student aims to develop a game using Nanyang Technological University gameLAB’s game engine – GameFactory and elevates the engine for research. The game will also be used as a showcase game for GameFactory. Game design and technical design of the implemented game are documented in this report. Game programmers and designers can use this document as the guide on how to develop game using GameFactory. The conclusion of the report will sum up the entire experience and insights in developing the game on GameFactory.
author2 Seah Hock Soon
author_facet Seah Hock Soon
Liu, Deyang.
format Final Year Project
author Liu, Deyang.
author_sort Liu, Deyang.
title Game engine programming
title_short Game engine programming
title_full Game engine programming
title_fullStr Game engine programming
title_full_unstemmed Game engine programming
title_sort game engine programming
publishDate 2011
url http://hdl.handle.net/10356/44021
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