Development of a networked car racing game based on a standalone car racing game
Setting up a client server based distributed environment is the basic step of testing some interest management algorithms. This distributed system can be simply a networked car racing game modified from a standalone racing game. The purpose of my project is to build such a networked game based on an...
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格式: | Final Year Project |
語言: | English |
出版: |
2011
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在線閱讀: | http://hdl.handle.net/10356/44050 |
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機構: | Nanyang Technological University |
語言: | English |