Development of a networked car racing game based on a standalone car racing game
Setting up a client server based distributed environment is the basic step of testing some interest management algorithms. This distributed system can be simply a networked car racing game modified from a standalone racing game. The purpose of my project is to build such a networked game based on an...
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Main Author: | Wang, Yiyuan. |
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Other Authors: | Tang Xueyan |
Format: | Final Year Project |
Language: | English |
Published: |
2011
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/44050 |
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Institution: | Nanyang Technological University |
Language: | English |
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